Summary
Another Crab’s Treasure review.. To what extent does the visual presentation of a game influence the way it is experienced by the player? During the time that I spent playing Another Crab’s Treasure, that question was always at the forefront of my subconscious.
The most recent game that Aggro Crab has released is Soulslike, which is a kind of video game that is notorious for being highly stressful since players gradually learn how to defeat difficult combat encounters. In addition to being bright and humorous, it has a visual style that is not too unlike that of SpongeBob SquarePants: The Cosmic Shake.
Another Crab’s Treasure review
In general, when I reach a difficulty wall in Soulslikes, I have a terrible time getting back up. However, I had a higher level of motivation than normal as I was facing the first challenging boss battle in Another Crab’s Treasure. An evil crab by the name of Duchess Magistra, who had stolen my shell, was the adversary in this conflict. Through the use of the ball-and-chain she held, she was hostile, shooting muck that had the potential to deplete the protagonist’s health and damage her power strikes. Despite the fact that it was challenging, I persevered, studied her attack patterns, and ultimately prevailed in the battle.
As a result of the way that Another Crab’s Treasure seems and feels, I was able to achieve the mental fortitude necessary to complete a challenging boss battle. This was made possible by the fact that it made the task appear more feasible. In addition, even if the images did not instill an implicit sense of confidence in me, I still had a great deal of support choices to fall back on. This is one of the most accessible attempts at the genre that I have ever played, despite the fact that it is not the most developed Soulslike and that its narrative may be hit-and-miss depending on your sense of humor.
Another Crab’s Treasure review This crab has a gloomy disposition
Another Crab’s Treasure starts out with Kril, a hermit crab who lives in a tidal pool, having his shell taken by a loan shark (a real one) who comes to collect his taxes. Kril discovers that his shell has been stolen. The queen is corrupted and slain by Kril, but his shell is taken to a thriving underwater metropolis. This is the beginning of Kril’s journey to get his shell back, although things grow out of hand at this point. After that, Kril embarks on a treasure quest in order to acquire sufficient funds to retrieve his shell. This endeavor pits him against the megacorporation that is in charge of that town.
This narrative backbone is used by Aggro Crab in order to present a tale about the current climate issue, how businesses are fine with watching the planet burn if they are earning a profit, and how our anger against those things needs to be directed in a manner that is beneficial to our communities. I have no doubt that the themes in Another Crab’s Treasure will become even more pertinent as the climate disaster that is occurring in the actual world continues to deteriorate.
Nevertheless, there is some good news to report. Another Crab’s Treasure is a vibrant video game that has all of the vividness that one would anticipate from this kind of aquatic adventure. Although the game’s undertone of garbage was always there, I usually thought that the game’s more colorful palette helped me feel more confident while playing than I often do in the dark and dismal environments of Dark Souls or Lies of P. This was the case even though the presence of trash was always present.
In Another Crab’s Treasure, people are made aware that it is OK to feel anger against the climate disaster that the Earth is now experiencing and to find comedy in it.
The fact that Another Crab’s Treasure is also a comedy is there to put you at ease, in case the visuals weren’t enough to do so. As a result of the developer’s humorous X account, the project received a lot of attention before it was even released. And while Another Crab’s Treasure has the ability to take itself seriously when it so chooses, the characters in the show still have a tendency to make jokes and are humorously oblivious to the fact that the ocean is being poisoned.
Puns make up a significant portion of its comedic content. For example, a boss may be referred to as an imitation crab rather than an imitation crab, or he may utter “coddamnit” rather than “goddamnit.” When you initially encounter that style of comedy, it is entertaining; nevertheless, by the time you reach the conclusion of the quest, the hacky stand-up act becomes boring. Nevertheless, I am grateful that Another Crab’s Treasure demonstrates to people that it is OK to feel anger against the climate disaster that the Earth is now experiencing and to find comedy in it.
Another Crab’s Treasure review: Proceed to the shell
In the same way as Another Crab’s Treasure strikes a mix between humor and darkness, its gameplay strikes a balance between high-skill Souls-like gameplay and accessibility. If you have ever played a game developed by FromSoftware, you get the general idea. Due to the fact that adversaries are very powerful, it is just as important to acquire the skills necessary to successfully block, dodge, run away, or parry as it is to learn how to strike. To a certain extent, Another Crab’s Treasure does not significantly deviate from the typical structure of the genre. The drill is familiar to anyone who has played a darker Soulslike game, despite the fact that the game’s location and graphic style are different.
The more cartoonish and aquatic adversary designs, on the other hand, make it a little more difficult to determine when the optimum moment is to roll out of the path or parry. To our great relief, this is a Soulslike that is requesting that you block. One of the most distinctive aspects of its gameplay is a shell system that can be used both offensively and defensively. As a result of the theft of Kril’s shell, he is forced to make do with a wide array of trash as temporary shells. Every one of them has the power to block a set amount of damage and grants Kril access to a shell-specific skill.
When I first arrived in a new location, one of my favorite things to do was look around for different kinds of shells and take note of the skills they had. Some of my favorite items are a boxing glove that allows me to smash down foes and deliver a lot of damage to them, as well as sushi rolls that restore Kril at the expense of their shell health. In most cases, a large number of shells are dispersed over each region. Because Kril’s mobility is more comparable to that of a 3D platformer than it is to that of a Souls-like game, it is much simpler to flee from a confrontation and locate a shell in the event that the situation becomes tight. This game, in comparison to others in its genre, has a more friendly atmosphere, which is still another way.
I had the impression that I could triumph over any obstacle that the game presented to me if I played intelligently.
As time went on, I was able to acquire improvements to my skill tree that allowed me to replenish shells and link them to Kril’s weapon in order to form a hammer. Another Crab’s Treasure is somewhere on the lighter end of the spectrum when it comes to the difficulty of Souls-like games. It may be rather difficult at times, particularly when dealing with monsters who have the ability to eliminate a significant portion of Kril’s health bar with a single stroke. Despite this, I had the impression that I could triumph over any obstacle that the game presented to me if I played strategically, made use of the appropriate shells, and became familiar with the movements and animations of the monsters. There are also some wonderful assistance solutions that might be used as a fallback.
A soul may be accessible at times
Because some purists believe that difficulty is a fundamental need of this action game subgenre, the concept of a Soulslike having an “easy mode” or accessibility settings has been a contentious topic of discussion. Having never been one to concur with such a viewpoint, I was relieved to see that Aggro Crab was also not of the same opinion. For the purpose of making Another Crab’s Treasure more accessible, players have the ability to access a help menu at any moment and flip between a number of possibilities.
Do you find that you are having difficulty nailing the dodge and parry windows? Altering a setting may help you make them more lenient with their punishments. Are you of the opinion that the disparity in health that exists between a boss and Kril is too disproportionate? Modify it to suit your preferences. You can even pick “Give Kril a gun,” which accomplishes exactly what it says it would do. This is a hilarious option. The inclusion of all of these choices makes it feasible for anybody who plays Another Crab’s Treasure to see the game all the way through to the credits, which is rare for a Soulslike game and is something that is much appreciated.
I am the sort of person who gets off Soulslikes when they get too difficult for me to handle. rather than not enjoying a game that is punishing, I would prefer to simply play something else. Nevertheless, there was something in Another Crab’s Treasure that kept me interested, even if I didn’t really love the comedy or found the combat to be particularly original or polished. This is something that I attribute to the appealing aesthetic as well as the awareness that I could activate an aid mode option at any point, which helped me remain cool during the whole of the excitement.
It is possible that Another Crab’s Treasure is not the right game for you if you like playing Soulslikes because of their dark and gloomy settings, captivating mythology, and harsh combat that can be completed only via the player’s own ability. Another Crab’s Treasure, on the other hand, is a fun game to play if you are searching for a “first Soulslike” and do not want to devote the amount of time that is required to become proficient in games such as Demon’s Souls, Dark Souls, or Elden Ring.
The PC version of Crab’s Treasure was put through its paces.